We gather and analyze data through size surveys, body scans and applied research. One project uses 4D scanning to study the effects of motion on fit and of fit on motion. Our avatar development translates this research into realistic 3D visualization and fitting.
Block and graded patterns affect garment fit, size conformity, material waste, brand reputation and profits. We develop or improve patterns based on real data, grades them for conformity across sizes and arranges for repeatability no matter who manufactures.
For creating or testing the right fit, optimizing finished measurement tables or evaluating production samples, we have collected a huge database of worldwide scans. Then, we test fit and comfort on over 1300 real people of all ages, sizes and shapes.